Geometry Dash Meltdown has such an iconic aesthetic! As someone who works with character design and 2D layouts, I find the sharp, rhythmic visuals in this game really inspiring for creating clean line art. It’s a great reference point when I’m designing simple yet dynamic poses, similar to the style I used for my recent sonic ausmalbild project. Thanks for opening this topic, it’s interesting to see how these game mechanics translate into visual art!
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