

{"id":4448,"date":"2014-08-11T01:36:12","date_gmt":"2014-08-11T00:36:12","guid":{"rendered":"http:\/\/zbrush.dpi.upv.es\/wordpress\/?p=4448"},"modified":"2016-10-17T18:06:33","modified_gmt":"2016-10-17T17:06:33","slug":"un-avance-de-zbrush-4-r7","status":"publish","type":"post","link":"https:\/\/zbrush.dpi.upv.es\/wordpress\/un-avance-de-zbrush-4-r7\/","title":{"rendered":"Un avance de ZBrush 4 R7"},"content":{"rendered":"<p>Bueno, una vez m\u00e1s debemos agradecer de forma infinita a Pepe, nuestro jefe de sistemas inform\u00e1ticos, la celeridad con que ha resuelto el fallo del servidor de estos d\u00edas!! Gracias a \u00e9l, hoy puedo preparar este resumen de lo visto en las demos del ZBrush Summit 2014. Vamos a ello.<\/p>\n<p>Para empezar, nada de ZBrush 5 por el momento. La estrategia parece ser sacar una versi\u00f3n 4 R7 en dos &#8220;sabores&#8221;, una estable de 32 bits y una beta de 64 bits. Parece razonable, dado que el salto a los 64 bits parece, a la vista de lo que se est\u00e1 haciendo esperar, complicado para el c\u00f3digo de ZBrush. Mejor probar primero por si acaso. Esta \u00faltima vuelta de tuerca a la versi\u00f3n 4 trae como siempre novedades. Parece que siguen la senda de versiones precedentes orientada a mejorar las caracter\u00edsticas de modelado inorg\u00e1nico (hard surface sculpting) de ZBrush. Desde mi punto de vista tiene bastante sentido, dado que industrias cada vez m\u00e1s variadas (por ejemplo, el campo del Dise\u00f1o Industrial) est\u00e1n incorporando funciones de escultura digital, pero mantienen la necesidad de herramientas de modelado inorg\u00e1nico. Mientras ZBrush mantenga la excelencia en herramientas de escultura digital, estrat\u00e9gicamente parece razonable que ampl\u00ede su oferta de funciones.<\/p>\n<p>Algunas de las novedades que trae ZBrush 4 R7:<\/p>\n<p><strong>Modelado poligonal tipo &#8220;box modeling&#8221;<\/strong>: En la demos se puede comprobar el funcionamiento de un conjunto de herramientas que permiten trabajar en ZBrush de la misma forma que en cualquier otro modelador poligonal (selecci\u00f3n individual de pol\u00edgonos, extrusiones, eliminaci\u00f3n\/copia\/divisi\u00f3n de caras, uso de biseles y redondeos&#8230;) Las funciones no son ninguna novedad en el mundo 3D, pero s\u00ed en ZBrush. Algunas operaciones que eran muy sencillas en otros programas (como hacer un redondeo), en ZBrush exig\u00edan un proceso absurdamente complejo, por lo que generalmente se recurr\u00eda a modelar dichas operaciones externamente. Ya no hace falta!! Adem\u00e1s, este tipo de modelado permite mantener el n\u00famero de pol\u00edgonos de la malla muy bajo, algo que se agradece cuando se est\u00e1 dise\u00f1ando un modelo complejo.<\/p>\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 hundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-overflow:visible;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4468\" style=\"width: 604px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit12.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4468\" class=\" wp-image-4468 \" title=\"ZBS01\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit12-1024x550.jpg\" alt=\"ZBS01\" width=\"594\" height=\"319\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit12-300x161.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit12-1024x550.jpg 1024w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit12.jpg 1140w\" sizes=\"(max-width: 594px) 100vw, 594px\" \/><\/a><p id=\"caption-attachment-4468\" class=\"wp-caption-text\">Un ejemplo de modelado poligonal en ZBrush 4 R7<\/p><\/div>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-1 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4466\" style=\"width: 586px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit10.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4466\" class=\" wp-image-4466 \" title=\"ZBS04\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit10.jpg\" alt=\"ZBS04\" width=\"576\" height=\"282\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit10-300x146.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit10.jpg 720w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><\/a><p id=\"caption-attachment-4466\" class=\"wp-caption-text\">Modelado poligonal, a partir de un cubo.<\/p><\/div>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-2 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4467\" style=\"width: 604px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit11.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4467\" class=\" wp-image-4467 \" title=\"ZBS05\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit11-1024x548.jpg\" alt=\"ZBS05\" width=\"594\" height=\"317\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit11-300x160.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit11-1024x548.jpg 1024w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit11.jpg 1134w\" sizes=\"(max-width: 594px) 100vw, 594px\" \/><\/a><p id=\"caption-attachment-4467\" class=\"wp-caption-text\">El modelo completo de lancha<\/p><\/div>\n<p><strong>Funciones tipo Curve Bridge<\/strong>: En la demo se utiliza a menudo una herramienta que permite unir dos caras abiertas de una malla de una forma muy similar a lo que hace el actual Curve Bridge, pero con un mayor control. Esto genera una operaci\u00f3n que en un programa de CAD se llamar\u00eda recubrimiento. Muy utilizada en modelado param\u00e9trico&#8230; veremos qu\u00e9 partido se le puede sacar en ZBrush.<\/p>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-3 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4458\" style=\"width: 576px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit01.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4458\" class=\" wp-image-4458      \" title=\"ZBS02\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit01.jpg\" alt=\"ZBS02\" width=\"566\" height=\"319\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit01-300x168.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit01.jpg 954w\" sizes=\"(max-width: 566px) 100vw, 566px\" \/><\/a><p id=\"caption-attachment-4458\" class=\"wp-caption-text\">Modelado poligonal usando la operaci\u00f3n Bridge<\/p><\/div>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-4 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4459\" style=\"width: 570px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit03.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4459\" class=\" wp-image-4459 \" title=\"ZBS03\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit03.jpg\" alt=\"ZBS03\" width=\"560\" height=\"314\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit03-300x167.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit03.jpg 934w\" sizes=\"(max-width: 560px) 100vw, 560px\" \/><\/a><p id=\"caption-attachment-4459\" class=\"wp-caption-text\">Una uni\u00f3n algo m\u00e1s compleja<\/p><\/div>\n<p><strong>NanoMesh<\/strong>: Mmm, creo que le llaman as\u00ed, pero no estoy del todo seguro. Yo lo describir\u00eda como una evoluci\u00f3n de MicroMesh (de ah\u00ed quiz\u00e1 lo de Nano-Micro). Parece que funciona como un Insert Brush pero inserta una instancia de la malla simult\u00e1neamente en todos los pol\u00edgonos de un poligrupo. Despu\u00e9s se pueden modificar las caracter\u00edsticas del conjunto insertado.<\/p>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-5 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4460\" style=\"width: 572px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit04.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4460\" class=\" wp-image-4460 \" title=\"ZBS06\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit04.jpg\" alt=\"ZBS06\" width=\"562\" height=\"317\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit04-300x169.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit04.jpg 937w\" sizes=\"(max-width: 562px) 100vw, 562px\" \/><\/a><p id=\"caption-attachment-4460\" class=\"wp-caption-text\">Un ejemplo de aplicaci\u00f3n de NanoMesh a una malla<\/p><\/div>\n<p><strong>Matrices<\/strong>: Otra funci\u00f3n cl\u00e1sica de los programas param\u00e9tricos incorporada a ZBrush. \u00a1Es posible crear matrices rectangulares y polares! Bueno, antes tambi\u00e9n se pod\u00eda, pero de forma muy rudimentaria y con muy poco control. Ahora es coser y cantar&#8230;<\/p>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-6 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4461\" style=\"width: 604px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit05.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4461\" class=\" wp-image-4461 \" title=\"ZBS07\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit05-1024x618.jpg\" alt=\"ZBS07\" width=\"594\" height=\"358\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit05-300x181.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit05-1024x618.jpg 1024w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit05.jpg 1087w\" sizes=\"(max-width: 594px) 100vw, 594px\" \/><\/a><p id=\"caption-attachment-4461\" class=\"wp-caption-text\">Matriz rectangular en ZBrush 4 R7<\/p><\/div>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-7 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4462\" style=\"width: 604px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit06.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4462\" class=\" wp-image-4462 \" title=\"ZBS08\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit06-1024x613.jpg\" alt=\"ZBS08\" width=\"594\" height=\"355\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit06-300x179.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit06-1024x613.jpg 1024w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit06.jpg 1083w\" sizes=\"(max-width: 594px) 100vw, 594px\" \/><\/a><p id=\"caption-attachment-4462\" class=\"wp-caption-text\">Matriz polar en ZBrush 4 R7<\/p><\/div>\n<p><strong>Funci\u00f3n Repeat Last<\/strong>: ZBrush incluye desde hace tiempo una funci\u00f3n que permite repetir la \u00faltima acci\u00f3n realizada. Si por ejemplo quer\u00edamos intensificar un trazo curvado, pod\u00edamos realizar una vez dicho trazo y repetirlo varias veces de forma autom\u00e1tica sin trazarlo realmente. Ahora es posible trasladar esa acci\u00f3n a cualquier punto de la malla. En el ejemplo, podr\u00edamos repetir ese trazo en cualquier otro sitio, no una y otra vez sobre el trazo inicial&#8230; Mmm, no muy f\u00e1cil de explicar, pero en realidad es muy sencillo.<\/p>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-8 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4465\" style=\"width: 567px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit09.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4465\" class=\" wp-image-4465  \" title=\"ZBS08\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit09.jpg\" alt=\"ZBS08\" width=\"557\" height=\"482\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit09-300x259.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit09.jpg 696w\" sizes=\"(max-width: 557px) 100vw, 557px\" \/><\/a><p id=\"caption-attachment-4465\" class=\"wp-caption-text\">El nuevo Repeat Last<\/p><\/div>\n<p><strong>Integraci\u00f3n con KeyShot<\/strong>: No uso KeyShot, as\u00ed que no s\u00e9 valorar correctamente esta funci\u00f3n, pero imagino que tener una especie de GoZ que permita trabajar directamente las mallas de ZBrush con todas sus caracter\u00edsticas (FiberMesh incluido) en un programa de render como KeyShot debe de ser una gozada. Si alguien lo usa, se agradecer\u00e1n comentarios al respecto!!<\/p>\n<div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-9 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div id=\"attachment_4463\" style=\"width: 562px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit07.jpg\"><img decoding=\"async\" aria-describedby=\"caption-attachment-4463\" class=\" wp-image-4463  \" title=\"ZBS09\" src=\"http:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit07.jpg\" alt=\"ZBS09\" width=\"552\" height=\"328\" srcset=\"https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit07-300x178.jpg 300w, https:\/\/zbrush.dpi.upv.es\/wordpress\/wp-content\/uploads\/2014\/08\/zbsummit07.jpg 1022w\" sizes=\"(max-width: 552px) 100vw, 552px\" \/><\/a><p id=\"caption-attachment-4463\" class=\"wp-caption-text\">Modelo de ZBrush en KeyShot<\/p><\/div>\n<p><strong>64 bits<\/strong>: Una de las caracter\u00edsticas m\u00e1s esperadas es la adaptaci\u00f3n a los 64 bits. Es probable que tras la beta del R7 se lance la versi\u00f3n 5 directamente a 64 bits. Pero de momento habr\u00e1 que seguir esperando&#8230;<\/p>\n<p>En fin, ahora a ver cu\u00e1ndo tenemos la joyita disponible&#8230; Para los que no hayan podido seguir el evento (la verdad es que el horario no ven\u00eda muy bien a la zona espa\u00f1ola, seguramente nuestros hermanos del continente americano hayan tenido mejor suerte&#8230;), hay grabaciones realizadas y colgadas amablemente en YouTube. Es extra\u00f1o que Pixologic no haya realizado grabaciones propias de las conferencias. Quiz\u00e1 m\u00e1s adelante las deje disponibles. De momento, se puede seguir las novedades respecto a ZBrush 4 R7 en el hilo oficial de ZBrushCentral:<\/p>\n<p><strong>\u00a0<a href=\"http:\/\/www.zbrushcentral.com\/showthread.php?188264-Presenting-ZBrush-4R7\" target=\"_blank\">Hilo oficial sobre el lanzamiento de ZBrush 4 R7<\/a><\/strong><\/p>\n<h5>\u00a0DEMO DE ZBRUSH 4 R7 &#8211; SESI\u00d3N 1<\/h5>\n<p><iframe src=\"\/\/www.youtube.com\/embed\/6v3714_DrCs?rel=0\" frameborder=\"0\" width=\"560\" height=\"315\"><\/iframe><\/p>\n<h5>DEMO DE ZBRUSH 4 R7 &#8211; SESI\u00d3N 2<\/h5>\n<p><iframe src=\"\/\/www.youtube.com\/embed\/EqIvAbHxV1s?rel=0\" frameborder=\"0\" width=\"560\" height=\"315\"><\/iframe><div class=\"fusion-clearfix\"><\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Realizamos una revisi\u00f3n del avance de novedades de ZBrush 4R7 en el ZBrush Summit 2014<\/p>\n","protected":false},"author":1,"featured_media":4479,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"_eb_attr":"","ngg_post_thumbnail":0,"footnotes":""},"categories":[22,13],"tags":[66,99,169],"class_list":["post-4448","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-novedades","category-zbrush-2","tag-actualizacion","tag-escultura-digital","tag-zbrush"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.1.1 - 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